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Samsung Galaxy Book S appears in press renders

Samsung launched the Windows-powered Galaxy Book2 last year, and it seems the company will soon add another device to the lineup, dubbed Galaxy Book S.

Official-looking press renders of the Samsung Galaxy Book S have been leaked by reliable leakster Evan Blass revealing its design.

Unlike the Galaxy Book2 which was a 2-in-1 device, the Book S is a regular laptop complete with a keyboard attached. It has a display with slim bezels on three sides, and there’s also a camera above the screen for video calls.

Samsung Galaxy Book S leaked render
Samsung Galaxy Book S leaked render

  
Samsung Galaxy Book S leaked render

The render also reveals a single USB-C port on the left side of the laptop (there are likely more on the right) which is accompanied by what could either be a headphone jack or a port for power input.

A Samsung device said to be the Galaxy Book S was spotted on Geekbench with Windows 10, Snapdragon 855, and 8GB RAM. There’s no word from the South Korean tech giant about the Galaxy Book S, but we may see it go official next week at the Galaxy Note10 event.

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Galaxy Note 10+: Everything we know so far

We’re just a few days away from Samsung’s big Galaxy Note 10 event, and the rumors and leaks are in full form, teasing details of Samsung’s latest super-sized flagship. Or rather, flagships, plural, with Samsung expected to take a page from its own Galaxy S line’s playbook and release multiple sizes of the Note 10.

We already know some of the news, with Samsung announcing some of its smaller summer products — like the Galaxy Watch Active 2 and the Galaxy Tab S6 — ahead of the big Unpacked event, presumably leaving more time for the good stuff.

And while Samsung isn’t officially announcing the Note 10 until Wednesday, the usual flood of leaks means we already have a pretty good idea of what to expect when the company takes the stage at the Barclays Center at 4PM ET that day. Here’s everything we know so far:

GALAXY NOTE 10 (AND FRIENDS)

The star of the show is expected to be the Galaxy Note 10, the latest in Samsung’s line of big-screened, stylus-equipped devices. If the Galaxy S line is the company’s mainstream device, the Note is for true Samsung aficionados, often offering cutting edge features and bizarre experiments before any of its other hardware.

Two (or four) Notes: Samsung is rumored to have two models of Note 10 this year: a smaller 6.3-inch Note 10, and a souped-up Note 10 Plus with a massive 6.8-inch display. For comparison, the S10 has a 6.1-inch screen, and the S10 Plus offers a 6.4-inch panel, meaning that standard Note 10 will be smaller than both the larger S10 Plus and last year’s Note 9, which also had a 6.4-inch screen. Both Notes will feature Samsung’s Infinity-O displays, too, with razor-thin top bezels achieved by putting a single hole-punch camera directly in the middle of the top of the display.

The difference between the two Note 10s isn’t just screen size, though. While both Notes will feature Qualcomm’s Snapdragon 855 processor, the bigger Note 10 Plus will have improved hardware in a few key respects. According to reliable leaks from WinFuture, the Note 10 is said to have a 3,500 mAh battery, 12W wireless charging, 8GB of RAM, and 256GB of storage — with no microSD card slot to expand it. The Note 10 Plus, however, will reportedly have a massive 4,300 mAh battery, 20W wireless charging, up to 45W charging speeds for USB-C charging, 12GB of RAM, and the same 256 GB storage, but with a microSD slot added.

The Note 10 Plus is also said to have an additional ToF (time-of-flight) sensor on the back, which could enable better portrait mode depth effects and augmented reality, although we’ll have to wait to see what Samsung intends to use it for to know for sure.

Upgraded S Pen

It wouldn’t be a Note without an S Pen, and the Note 10’s stylus is apparently getting a few new tricks up its sleeve. This year, the big addition is said to be some kind of motion gestures, that will let you control the phone through the S Pen by moving it around, but without actually directly touching the display. It’s not totally clear how the new S Pen will achieve this (or how useful it’ll be), but expect Samsung to have a demo or two showcasing the feature.

Cameras

Both models of Note 10 are expected to get an updated triple-camera system, with three lenses on the back: a 12-megapixel main lens that can adjust from f/1.5 to f/2.4, a 16-megapixel f/2.2 ultrawide lens, and a 12-megapixel f/2.1 telephoto lens with 2x optical zoom. And as mentioned before, the Note 10 Plus is expected to have an extra time-of-flight camera, for a total of four rear lenses.

Both phones will have just a single 10 megapixel front-facing camera (unlike the Galaxy S10 Plus, which had two for its hole-punch camera).

5G?

Of course, why stop at two Notes? Samsung is an early adopter for 5G, with the S10 5G model already out and a planned 5G version of the delayed Galaxy Fold. According to the rumors, Samsung might have 5G models of both Note 10 sizes, for a total of four Note 10 variants (which, if true, probably won’t confuse anyone at all.)

RIP, headphone jack

The Note 10 will become the first mainstream Samsung phone to kill the headphone jack —which means that the company’s future phones likely won’t be getting the port, either. It’s the end of an era in many ways… but at least Samsung has a dongle ready to go.

GALAXY HOME

Samsung announced the Galaxy Home on August 9th, 2018, alongside the Galaxy Note 9. A full year later, and we still haven’t gotten a price or release date for the long-delayed speaker, which has missed several release dates. The latest word from Samsung co-CEO Hyun-suk Kim was a planned Q3 2019 release. If Samsung does plan to hit that date, an update at the Note 10 event might be a good time to do it.

There’s also rumors of a smaller Galaxy Home device — the Echo Dot to the Galaxy Home’s full sized Echo, if you will — that leaked via the FCC earlier this year, which could show up too.

GALAXY FOLD

The Galaxy Note 10 is expected to take up most of Samsung’s event, but it’s not Samsung’s most exciting phone of 2019. That honor still goes to the foldable Galaxy Fold, which was delayed at the last minute ahead of its planned spring release after early reviewers (including The Verge’s Dieter Bohn) discovered critical problems with the device. Samsung says that it’s fixed the issues and plans to release the Fold in September, which means this Unpacked event could be the perfect time to announce a proper release date.

GALAXY BOOK S

fresh leak ahead of the event is a new laptop, the Galaxy Book S, which appears to be heavily inspired by Microsoft’s own Surface Laptop. Details are slim, although some rumorssuggest that it could be powered by a Snapdragon 855 processor with 8GB of RAM. It would be a little odd for a laptop to show up at what’s typically been a mobile-focused event, though.

SURPRISES?

As mentioned before, the event is likely to focus on the Note 10, but there’s always the chance for a surprise or two. Out-of-the-blue partnerships? Wild OLED panels? Smart refrigerators? Anything’s possible when Samsung takes the stage.

Source: The Verge

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Amazon will let you opt out of human review of Alexa recordings

First Google, then Apple, and now Amazon: all three are bowing to pressure from the EU over the issue of humans reviewing recordings from their respective digital assistants. While Apple and Google paused human review, Amazon has decided to offer a clearer, more comprehensive opt-out setting to Alexa users.

Amazon already offered a much clearer set of privacy policies than either Google or Apple — having set up a privacy portal after the last round of scandals over Alexa voice recordings revealed more than most realized. That portal now has updated language around what checking certain boxes will do.

Specifically, you can go to your Amazon Alexa app and navigate to your settings, then “Alexa Privacy” and finally “Manage How Your Data Improves Alexa,” and find new language on that page that now specifically calls out that “your voice recordings may be used to develop new features and manually reviewed to help improve our services” (emphasis ours).

You can also find that page via your web browser, here: https://www.amazon.com/alexaprivacysettings.

Bloomberg first reported the change earlier today. An Amazon spokesperson provided the following statement:

We take customer privacy seriously and continuously review our practices and procedures. For Alexa, we already offer customers the ability to opt-out of having their voice recordings used to help develop new Alexa features. The voice recordings from customers who use this opt-out are also excluded from our supervised learning workflows that involve manual review of an extremely small sample of Alexa requests. We’ll also be updating information we provide to customers to make our practices more clear.

That clarity is much needed, as earlier language made it appear that unchecking a box turned off uploading of your voice recordings — that is not the case, as they’re still uploaded to Amazon’s servers. The only change is that while the old setting only opted users out of having their utterances reviewed “to help develop new features,” the new setting means they will not be reviewed by humans, full stop.

In essence, Amazon has updated its settings and the language around them to actually do what you would have assumed they would have done in the first place.

Amazon does offer a tool to let users delete their voice recordings whenever they wish, but even with these new settings Amazon will still store recordings of your voice by default. If you want to delete them, you will need to periodically go into your Alexa settings and do so yourself.

Apple has paused human review of utterances entirely across the globe, Google has paused it in the EU, and Amazon is simply offering this clearer opt-out. All three companies have a different approach to handling this growing worry about human reviewers, and hopefully all three will eventually end up in the same place: clearer disclosures, transparent options for managing data, and the ability to not have your voice automatically stored if you don’t want it to be.

Source: The Verge

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Nintendo confirms its plans for Gamescom 2019

Gamescom 2019 is fast approaching and Nintendo has now revealed what its on and offline plans for the show will be. 

Gamescom itself runs from August 20 to August 24 but the majority of Nintendo’s online activity will take place between the 20th and 22nd. Across these dates, those not attending the show itself will be able to watch a series of videos featuring extended gameplay from the publisher’s upcoming Switch lineup. 

Games getting some time in the spotlight will include Luigi’s Mansion 3The Legend of Zelda: Link’s Awakening, The Witcher 3, Astral Chain, Mario & Sonic at the Olympic Games Tokyo 2020 and Dragon Quest 10 S: Echoes of an Elusive Age.

Bringing the gameplay

For visitors to the show floor, Nintendo will have a booth where it’ll be possible to get hands on with titles including The Legend of Zelda: Link’s Awakening, Luigi’s Mansion 3, Dragon Quest 10 S, Pokémon Sword and Shield and even that highly-anticipated The Witcher 3 port. 

New gameplay is all very well and good but if you like nothing more than a good competition then you’ll want to tune into Nintendo’s one-off Super Smash Bros. Ultimate Gamescom 2019 Invitational on August 22. The event will start streaming on Nintendo’s YouTube channel in the afternoon and will see players go head to head for the chance to be flown to Japan for the Ultimate World Challenge Cup held in October.

Source: Techradar

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Apple Card app reportedly coming to iPad

Apple and Barclaycard have ended the Barclaycard Apple Rewards card in the last few weeks, as it readies the Apple Card launch with Goldman Sachs. Apple now only offers basic financing plans with Barclaycard.

Bloomberg reports that the Apple Card terms allow for Apple to offer special financing plans for specific purchases. The publication also says that Apple is preparing to debut an Apple Card companion app for the iPad, to allow users to sign up and manage their card from their Apple tablet in addition to the iPhone.

The Barclaycard Visa with Apple Rewards would offer bonus points when making Apple purchases which could be redeemed for App Store and iTunes gift cards and deferred financing. The physical card was emblazoned with an ‘Apple Rewards’ subtitle.

References to Barclaycard rewards have been removed from the Apple site as of a few weeks ago. Now, Apple is only promoting a standard Barclaycard Financing Visa. It’s not clear if this will also be phased out in favor of a comparable Apple Card offering.

On the quarterly earnings call, Apple CEO Tim Cook said the Apple Card rollout would begin sometime this month. The use of the word “rollout” implies a gradual launch, perhaps with Apple and Goldman Sachs only approving a percentage of applicants at the start as the service ramps up.

Apple has said customers will be able to quickly sign up for the Apple Card from the Wallet app on their iPhone, ready to use for contactless Apple Pay purchases, and also apply for the physical card to be delivered a few weeks later.

Bloomberg says Apple is also preparing an Apple Card companion app for the iPad, which does not have a dedicated Wallet app (although it does have a “Wallet & Apple Pay” preferences pane in Settings). The Apple Card app for iPad would let customers apply for the card and manage their accounts. So far, Apple has only ever shown the Apple Card in the context of the Wallet app on the iPhone.

The inclusion of product-specific special financing in the Apple Card terms is a way in which Apple and Goldman Sachs may be looking to expand the profitability of the Apple Card product. A special financing offer would let customers buy an expensive product with a separate payment plan on the card, not affected by the standard interest rate charges.

This could apply to third party purchases with a fixed fee, or perhaps a vehicle for Apple to replace the remaining Barclaycard financing offer. Apple could announce that Apple hardware purchases made with the Apple Card receive 0% financing for twelve months, for example.

However, Apple is yet to officially announce plans for any such initiatives. Apple’s current public statements indicate Apple Card will offer interest rates between 13.24% and 24.24% on rolled over balances, with no other fees for late payments or international charges. Apple Card is subject to a credit check — information on credit limits has not yet been disclosed.

The Wallet app displays transaction history and trends, current balance, and clearly shows forthcoming interest charges depending on how much of the outstanding balance paid off.

Source: 9toMac

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Razer’s new Viper is a light and fast ambidextrous wired gaming mouse

The $79 Razer Viper is the lightest wired gaming mouse I’ve ever used. It weighs just 69 grams, which I learned is the weight of two standard-sized light bulbs. What are the benefits of such a feather-light gaming mouse? It depends on who you ask. Those who prefer a hefty mouse with added weights won’t want much to do with it, but during my week with the Viper, I really liked how easy it was to flick along the mouse pad whenever the in-game moment demands some brisk, twitchy movement.

The relative weightlessness — at least compared to the Logitech G502 Lightspeed I’ve been using, which weighs 130 grams with all of its added weight installed — doesn’t come at the expense of ergonomics. The Viper molds well to my hand, and its ambidextrous design accommodates both left- and right-handed people with two macro buttons on each of its sides. It also doesn’t come at the expense of innovative hardware features.

The Viper uses optical switches in place of mechanical ones under its main left and right mouse buttons. These improve on standard mechanical switches in some important ways. Physical switches have to hit a metallic contact to send a signal to your PC, and that signal is inherently slower and sometimes more prone to accidental misfires due to the fact that they bounce several times when you press them. Optical switches are more responsive, says Razer, and more reliable than their physical counterparts.

This is Razer’s first mouse with optical switches, though it’s not the first to market on the technology. Razer says that it helps to boost the Viper’s lifespan to an impressive 70 million clicks, which is 20 million more than the mechanical switches in Razer’s DeathAdder Elite (which is featured in our best gaming mice roundup) are capable of, and generally, well ahead of where its competitors are.

Razer is also making a big deal of its new braided “Speedflex” cable leading off of the mouse. It’s lightweight, like the mouse, and its smooth texture aids in preventing snags as it glides along your mouse pad. Razer says that it’s especially useful if you use a low DPI setting and really like to make large, sweeping arm movements when you play. The fabric that wraps around the cable looks similar to what’s used on most other braided cables, but the Viper’s cable is far more bendy, and it feels more like actual fabric than other braided cords that I’ve used.

The Viper is lean in terms of features, but, unsurprisingly, Razer squeezed a Chroma LED inside. The color and lighting pattern of the Razer logo on its top can be customized in Razer’s Synapse companion app, and it’s easy enough to find a setting that looks subdued, or if you want, the complete opposite of that. The only other LED on this mouse is on the bottom where you’ll find a textured button next to it that switches DPI settings. I’m accustomed to this button being on the top of most mice that I use, but Razer said that the overwhelming majority of professional gamers wanted it on the bottom to avoid accidental toggling it during a match.

The five DPI levels default at 400, 800, 1,200, 1,800, 2,400, and 3,200 DPI, though each can be customized in Synapse (up to 16,000 DPI). Reaching for this button might take some getting used to, but Synapse helps you stay focused on the screen with a small pop-up window that tells you what DPI selection that’s been made.

Personally, I do miss having the button on top, since I don’t play games with thousands of dollars at stake (or any dollars, for that matter), but Synapse lets me remap the buttons to my liking. Since I’m right-handed, the side buttons reserved for left-handed players are perfect candidates to handle DPI switching. It’s still a little cumbersome, but Razer’s software mostly solved this problem for me.

Like most gaming PC peripherals, the new Razer Viper is built with professional gamers, and those who aspire to be one, in mind. But this one isn’t built for all gamers. For some, its lack of a customizable weight and a small selection of macro buttons might be deal-breakers. Though, if you’re not in that crowd, the Viper’s lightweight, ambidextrous build makes it a fun addition to Razer’s lineup. And, with its optical switches advertised 70-million click limit, the $79.99 investment should last you quite some time.

The Razer Viper will be available for purchase at Razer.com and Best Buy starting today, August 2nd.

Source: The Verge

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Nintendo and Tencent reveal Switch release plans for China

At a press event at the ChinaJoy gaming conference in Shanghai today, Tencent and Nintendo announced the first details of their strategy for releasing the Nintendo Switch console in China.

The Chinese internet giant will be providing cloud services and servers for the Switch’s online platform in China as well as localizing Nintendo’s games into Simplified Chinese. Titles like Super Mario Odyssey and The Legend of Zelda: Breath of the Wild have already been announced, with more on the way. The Switch’s eShop store will also be modified so that users can buy games with Tencent’s hugely popular WeChat payment system.

The companies’ collaboration was first revealed in April, when Tencent won initial approvalfrom Guangdong authorities to start selling the Switch. What is still not known is when the Switch will actually be released in China or how much it’ll cost. There are still various layers of regulatory approval that Nintendo and Tencent need to work their way through before the launch can take place, but the potential upside is huge.

The iQue Player.

Although China is the world’s biggest gaming market, almost all of that is accounted for by smartphones and PCs. Console manufacturers have only legally been able to sell their hardware in the country for a few years, following a ban first implemented in 2000. The PlayStation 4 became the first current-generation console to be released in China in 2015.

This isn’t Nintendo’s first attempt to crack the Chinese market with a partner. A joint venture called the iQue Player was launched in 2003; the unusual design involved cramming Nintendo 64 hardware into a customized controller that hooked up to a TV, and owners had to visit in-store kiosks to download games to memory. The effort was not successful.

Tencent may seem to be the ideal partner for Nintendo today, putting the Japanese giant in the best position to navigate cultural and bureaucratic barriers. Aside from its dominance with WeChat and its major investments in Western game companies like Riot and Epic, Tencent is responsible for some of the biggest games in China and the world beyond, like Honor of Kings and PUBG Mobile.THE SWITCH’S SUCCESS IN CHINA IS FAR FROM ASSURED

Even Tencent comes with risks in China, however. The company was thrown into chaos last year when the government stopped approving new game releases, subsequently leaving Tencent out when the de-facto ban was lifted. Tencent’s most notable game release since then has been an outwardly patriotic PUBG clone that the company is allowed to monetize, unlike the original game that it was forced to shut down.

The Switch’s success in China is far from assured, then, but the size of the market means it’s undoubtedly worth Nintendo’s while to give it a shot. The mobile nature of the Switch, particularly the upcoming lower-priced, handheld-only Switch Lite, could also make it a good fit for Chinese customers — Tencent has already brought Honor of Kings to the platform. But today’s announcements came with a lot of questions, and Nintendo is a long way from being able to answer most of them.

Source: The Verge

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Here’s our first look at the upcoming Fitbit Versa 2

The Fitbit Versa, which was launched in March last year, is arguably the best smartwatch that the company has made so far. Press renders showing Fitbit’s second-generation Versa have now leaked, courtesy of reliable tipster Evan Blass. Leaked press renders of the Fitbit Versa 2 suggest the upcoming wearable will look nearly identical to the first generation Versa. It will have a similar square-ish display as its predecessor, along with an anodized aluminum casing and a “PurePulse” heart-rate monitor on the back. One of the renders also reveals the upcoming smartwatch will have Alexa support. However, instead of the three physical buttons on the first-generation model, Versa 2 will only have a single physical button. Fitbit has gotten rid of the two buttons on the right side.

The second-generation Versa is expected to retain all the key features of the original model, although there is still no information available on the major upgrades that it will bring to the table. There is no word on the release date either.

Thanks to its lightweight design, excellent battery life, and a ton of great features, the Versa proved a hit among consumers. Fitbit shipped over 1 million units of the smartwatch in just the first two months. Unfortunately, the Versa Lite, which was launched in March this year as a more affordable version of Versa, failed to achieve similar success. Fitbit recently confirmed while announcing its Q2 2019 earnings that its smartwatch revenue dropped by 27 percent over last year, as a result of weak Versa Lite sales.

Source: Android Central

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Call of Duty Modern Warfare multiplayer wants to become the adult Fortnite

You could say that the multiplayer gameplay is going back to its roots, but it’s also taking obvious cues from much newer games like the free-to-play Battle Royale phenomenon Fortnite.

It’ll introduce cross-platform multiplayer so that console players on PS4 and Xbox One can play with PC gamers. You’ll no longer have to consult friends on which version they’re buying in order to jump into siloed, version-specific matches.

While CoD Modern Warfare won’t be free-to-play like Fortnite or PUBG, it will have a free season pass – there’s no subscription attached to extra content for the first time. Activision has previously charged $50 for extra content, and it was another decision that divided friends.

Finally, we don’t have a max player count yet, but 64-player deathmatches are a thing and the Call of Duty team says its new gameplay engine can easily scale up to support larger player counts, even though the new 2v2 mode is just as fun. 

‘It’s not like superheroes’

Call of Duty wants compete with the modern multiplayer arena with these features: cross-platform multiplayer, free season pass content and much larger player counts. But it also wants to stake its claim on being the anti-Fornite in some ways.

“It’s not like superheroes,” said Infinity Ward studio head Patrick Kelly. “It’s real soldiers, it’s real guys, it’s real equipment.”

“We wanted to make a game that was authentic, that was gritty. The things you’re going to see in the game are to the extent we possible can, we always ask ourselves ‘Is this realistic? Is this authentic?'”

“We always talk about things like ‘ripped from the headlines.’ Is it relatable content that feels like ‘that’s the kind of conflict or scenario that I’m used to seeing in the zeitgeist of today.”

New Gunfight mode

The chaos of massive multiplayer deathmatch games can be fun, and Call of Duty Modern Warfare certainly has that, but the new 2v2 Gunfight mode feels restrictive in the best possible sense. It leans heavily on precision.

It pits players against each other with the same exact weaponry loadout. So if your two opponents have pistols, so will you and are one teammate. Every round of Gunfight randomly switches up the guns, with everyone having the same arsenal. 

The maps are purposely small, so it makes matches quick and accuracy count. A lot of twitch gameplay will happen in this game type, and that acts as good training for new CoD players, or ones who haven’t played multiplayer in a while.

More Call of Duty gameplay changes

You won’t find zombies in Call of Duty Modern Warfare – that’s never been in the spirit of this more realistic game. That’s always been more of a Black Ops thing.Advertisement

Instead, you’ll find a new Spec Ops mode and more tactical gameplay throughout the multiplayer mode. For the first time, you can mount your heavy weapons to stabilize them on windows and against walls, and then cleanly sweep rooms.

Night Vision is here like never before, allowing you to don easy-to-equip goggles on demand and dramatically change up nighttime gameplay maps. Players who are used to attaching laser sights to their guns are immediately be outed.

The new tactical sprint and door breaching moves are also bound to add a twist to your approach when taking on enemies, especially in limited 2v2 and 6v6 matches. They’re more fast-paced and less chaotic – in a good way. 

Are these changes enough to compete with Fortnite when it comes to attracting an audience that has moved on to Battle Royale games? We’ll know after Modern Warfare makes its return to a decidedly different video game battlefield on October 25.

Something that won’t change is console exclusivity for one platform. PS4 gamers will get early access to the multiplayer beta on September 12 (which is two days after the suspected iPhone 11 launch date). Everyone on Xbox One and PC should get access a week later, according to Infinity Ward.